
An ambitious and creative video game developer specialized in programming with Unity and
Unreal Engine. With knowledge of modeling and texturing, seeks balance between the order
of code and the freedom of creativity. Passionate about bringing ideas to life through
programming, viewing it as a path of continuous learning where every mistake is a lesson
and every challenge an opportunity to grow.Code, balance, and creation — a mindful approach to game development.AbstractRaven — by Enric Guinovart Ramos
QA Tester — Zitrogames, S.L.Sant Quirze del Vallès — July 2025 – September 2025
Game testing, bug detection and reporting, and verification of gameplay and performance. Worked closely with the development team to improve stability and user experience.Waiter — Varka i Boto / Fire&Bread (Port de Platja d’Aro, La Roca Village)June 2022 – June 2024
Customer service and teamwork in dynamic, high-paced environments. Developed adaptability, communication, and attention to detail while ensuring a smooth and enjoyable service experience.
ProgrammingC# · C++ · Python
Unity · Unreal Engine · Love2DGame DevelopmentGameplay systems · Prototyping · UI/UX implementation
Debugging · Optimization · QA testingArt & Design Tools3ds Max · Mudbox · Substance · Photoshop · IllustratorWorkflow & CollaborationGitHub · Notion · Trello · Visual Studio Code
Agile teamwork · Version control · Documentation
Enric Guinovart Ramos[Barcelona, Spain]
[[email protected]]
[+34 638 76 22 52]
[abstractraven.com]
Finished
In INSANIA, you are a knight trapped in a dark abyssal dungeon, where your fading torch is the only thing keeping the lurking horrors at bay.
Finished
Top-down roguelike where you pilot a spaceship and blast aliens.
Finished
Modeled in 3ds Max, Textured in Mudbox, Built in Unity
Born in Barcelona on July 15, 2003, I am a responsible and ambitious person with strong motivation to keep learning and growing continuously.I have worked on several personal and academic projects, some successful and others less so, but I firmly believe that every mistake is an opportunity to learn and move forward toward success. I am ambitious and always strive to create something meaningful. I give my best in everything I do, convinced that this mindset will lead me to achieve great goals.My goal is to work professionally in video game programming. While continuing my academic education, I am fully committed to gaining experience in the industry and growing within this field.AbstractRaven is my personal brand, a reflection of my vision and creative identity.

My experience
QA Tester – Zitrogames, S.L.
Sant Quirze del Vallès — July 2025 – PresentVideo game testing, bug detection and reporting, quality assurance, and verification of gameplay, user experience, and performance issues. Collaborating with the development team to improve game stability and functionality.
Sales Assistant – Versace (Fashion Group Spain, S.A.), La Roca Village
September 2024 – December 2024 (Christmas Campaign)Personalized customer service, advising clients on luxury clothing and accessories, sales and payment management, maintenance and organization of the sales space, product restocking, and inventory support tasks.
Waiter – Restaurant Varka i Boto (Castell de Rosanes, S.L.), Port de Platja d’Aro
June 2022 – June 2023Service in indoor dining and terrace areas, dining room maintenance, bar support, preparation and organization of food displays, and stockroom and general refrigeration management.
Waiter – Fire&Bread Restaurant/Cafeteria (Pansfood, S.A.), La Roca Village
June 2022 – June 2023Service in indoor dining and terrace areas, dining room maintenance, bar support, preparation and organization of food displays, and stockroom and general refrigeration management.
Factory Operator – Alpha Ibérica (Grupo Empleo, S.L.), Les Franqueses del Vallès
February 2022 – March 2022Handled and processed various plastic products and materials, including packaging and palletizing. Performed quality control, machinery adjustment, and supported production line operations.
My education
University
Mataró, 2022 – PresentBachelor’s Degree in Video Game Design and Production, TecnoCampus, affiliated center of Pompeu Fabra University.
Baccalaureate
La Garriga, 2020 – 2022Technological Baccalaureate, Institut Manuel Blancafort.
Secondary Education (ESO)
La Garriga, 2015 – 2019Institut Vil·la Romana.
My skills
I’ve explored many areas of game development — from modeling and animation to level design and asset creation — but where I truly come alive is in coding. I don’t just enjoy programming; it’s the part that drives me. Turning ideas into functional, interactive systems is what I do best.I work with several game engines, including:- Unity- Unreal Engine- Love2DIn the world of 3D art and texturing, I’ve used:- 3ds Max- Mudbox- Substance- ZBrushFor 2D design and visuals, I rely on:- Photoshop- IllustratorWhen it comes to editing, I’m comfortable using:- Premiere ProFor coding and version control, my daily tools are:- Visual Studio Code- GitHubOn top of that, I use AI tools to streamline creative workflows — from generating assets to experimenting with sound and visuals. It’s not about replacing creativity, but about amplifying it.
Other
Driving LicenseClass B and own vehicle
Languages
Catalan – NativeSpanish – NativeEnglish – Intermediate
Top-down roguelike where you pilot a spaceship and blast aliens.Made with Love2D.
Finished
In INSANIA, you are a knight trapped in a dark abyssal dungeon, where your fading torch is the only thing keeping the lurking horrors at bay.Made in Unity.
Finished
Simple pong game with three power-ups.Made with Love2D.
Finished
Modeled in 3ds Max, Textured in Mudbox, Built in Unity.
Finished
Passionate about building and breaking games to make them better. As a QA Tester at Zitrogames and a Video Game Design & Production student, I’ve learned how precision, communication, and curiosity drive quality. I love working close to developers, finding edge cases, and helping systems feel seamless.I’m eager to grow at IO Interactive, learning from the Glacier Engine and contributing to the worlds of Hitman and 007 with the same care I put into every line of code.Kind regards,Enric Guinovart Ramos[Barcelona, Spain]
[[email protected]]
[+34 638 76 22 52]
[abstractraven.com]